NES 2.0 Mapper 399
BATMAP-000
| Company | |
| Complexity | ASIC |
| Boards | BATMAP-000 |
| PRG ROM capacity | 1024K |
| PRG ROM window | 8K + 8K + 16K fixed |
| PRG RAM capacity | |
| CHR capacity | 32K |
| CHR window | 4Kx2 |
| Nametable arrangement | H or V, switchable |
| Bus conflicts | No |
| IRQ | Yes |
| Audio | No |
| iNES mappers |
NES 2.0 Mapper 399 is used for BATMAP-000.
- CPU $8000-$9FFF: fixed to first (#0) 8 KiB of PRG ROM
- CPU $A000-$BFFF: 8 KiB switchable PRG ROM
- CPU $C000-$DFFF: 8 KiB switchable PRG ROM
- CPU $8000-$9FFF: fixed to last (#127) 8 KiB of PRG ROM
- PPU $0000-$0FFF: 4 KiB switchable CHR memory
- PPU $1000-$1FFF: 4 KiB switchable CHR memory
Mask: probably $E001
7654 3210
---------
B... .CCC
| +++- 4 KiB CHR bank number
+--------- 0: Set 4 KiB CHR bank at PPU $0000-$0FFF
1: Set 4 KiB CHR bank at PPU $1000-$1FFF
Mask: probably $E001
7654 3210
---------
BPPP PPPP
|+++ ++++- 8 KiB PRG-ROM bank number
+--------- 0: Set 8 KiB PRG bank at CPU $A000-$BFFF
1: Set 8 KiB PRG bank at CPU $C000-$DFFF
Mirroring ($A000-$BFFE even) and IRQ ($C000-FFFF) are believed to be the same as MMC3. WRAM functionality is unknown.
The attested game, Star Versus by Dustmop, uses 32 KiB of CHR RAM.